Pretty please?

hectmarr wrote:You have to make many weapons, because this field is long and short life
I still am wondering if that velocity can be for real. The chrono said so, but it seems kind of hard to believe. It was on two separate sessions though. I was hesitant to post the numbers because I am still finding them hard to believe.jackssmirkingrevenge wrote:A 20 gram projectile at 2500 fps has about twice the muzzle energy of a shotgun, we really need to see some videos!
Pretty please?
I would surmise that your readings were inaccurate, the potato for example likely emerged from the muzzle as a cloud of fragments - not the sort of thing chrony sensors can measure reliably.The first with a piece of bubble wrap tightly wrapped in electrical tape. That was the 2609 fps one. It punched a nice hole in a 40 gallon plastic trash can and I never found any of the projectile. Not sure what it weighed, but it was pretty light. It also had a different chamber (a squatty propane tank). I was kind of nervous about the silver soldered connection to the tank so I rebuilt it with a pipe chamber before further testing.
The second reading was with a two inch long slug of potato.
hectmarr wrote:You have to make many weapons, because this field is long and short life
You may well be correct. I'll see if I can confirm or disprove the readings. I fired the 1" version a few times today, but had trouble with batteries in the cold, trouble getting the right mix, and the chrony was acting up as well. The mix issues may be the new setup with quick disconnect, gauge, and bike pump. I may go back to using the shock pump with just a presta valve. It took a bajillion strokes, but I seemed to be able to get more consistent mixes.jackssmirkingrevenge wrote:I would surmise that your readings were inaccurate, the potato for example likely emerged from the muzzle as a cloud of fragments - not the sort of thing chrony sensors can measure reliably.
hectmarr wrote:You have to make many weapons, because this field is long and short life
I did some searching on the forum and was surprised to not find much mention of ambient temperature and syringe fueling. It seems like if it had a major effect in some reasonable range of temperatures, say between 20F and 100F, some discussion would have occurred.jackssmirkingrevenge wrote:Some careful calculation of dead volume and how air and propane density is affected by temperature should yield more consistent results.
The explosive limits in this table given by volume assume standard temperature and pressure as well as a certain concentration of oxygen in the air: http://www.spudfiles.com/spud_wiki/inde ... n_SpudgunsPeteS wrote:Since density of air and propane at various pressures probably have different curves it seems like there would be some effect. Calculating the mass of the air and propane would allow us to eliminate that effect, right?
I don't think Jimmy's data is relevant to you because the parameters are different:All that said I a betting that the bigger issue is slowness of the propane diffusing in the air. I did find a thread on that:
http://www.spudfiles.com/combustion-can ... 13337.html
I was purposely trying to get the fuel to diffuse as slowly as possible. No mechanical mixing (e.g., a fan), the chamber was held still during fueling and equilibration, the fuel was injected slowly at one end of the chamber, the spark gap was at the other end of the chamber, the chamber is long and skinny, it was pretty cool in the garage (40~50F), etc.
hectmarr wrote:You have to make many weapons, because this field is long and short life
I did try "bracketing" the mix a bit. I varied the air pressure rather than the fuel though. The results were inconclusive. It did seem that more air was needed than my calculations suggested, but it seemed a bit sporadic at all mixes tried. I will have to try a bit more formal testing of that.jackssmirkingrevenge wrote:PeteS wrote: My conclusion would gravitate more towards incorrect mix ratio.
You could do a small practical experiment, try injecting 80%, 90%, 110% and 120% of your calculated fuel volume and see which gives the best shots.
hectmarr wrote:You have to make many weapons, because this field is long and short life
I went over all the threads carefully when I built it and tested it by submerging it is water, so I think all the parts that screw together were OK. I'll test again it to be sure it holds pressure.jackssmirkingrevenge wrote:Ah, penetration... nice ones!
One other thing to consider about inconsistent firing, are you sure it isn't leaking somewhere? A tiny leak can be enough to throw your mix off.