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Trip Wire Mine-Paintball/Airsoft concept
Posted: Wed Dec 19, 2007 6:14 pm
by qbnbountyhunter
An old idea that never came to life
, but i will share it to hopefully inspire someone for their next airsoft/paintball game
The plan is simple and secure.
One of the problems I see with it is that the cannon would misfire due to tumbling over or a branch falling over it.
enjoy my art!
Posted: Wed Dec 19, 2007 6:18 pm
by rna_duelers
I had the same idea except with a much simpler loose ball valve.Problems with it maybe being ruined by some continuous use and fatigue though,from it maybe hitting the ground when some one pulls the trip wire to hard.
Posted: Wed Dec 19, 2007 6:24 pm
by mopherman
Looks perfect to shoot somebody right in the face
In order for it not to get yanked down, you need to tie a knot that comes apart at a pressure high enough to trigger the cannon but no pull it down. Sorry if that sounded garbled
Posted: Wed Dec 19, 2007 6:48 pm
by qbnbountyhunter
I understand ya mopherman. This is obviously a rough concept, but it might be very useful in a game and therfore has potential for me to build it. there are some glitches to work out, but those will come over time, thanks for your replies!