Inlet Placement Testing On Clouds.
- rna_duelers
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I am toying with the thought of making a Cloud BBMG but I am not sure on were I should place the Inlet for air which is a Blowgun.
Most Clouds I see have the blow gun placed at the front bottom of the chamber is there a reason to this?Is this done to try and make a venturi effect which would cause a slight vacuum and cause the BB's to be sucked towards the airflow?
I have a few types of BBMG Cloud ideas that I think I will test to see which has the most efficientcy ROF and Max Velocity.
If you can think of any ideas of the tests I am going to test out it would be great.Or any evidence to support certian placements of inlets for air.
The diagrahm below shows a few different types of inlet placements I will test,the Blue arrows show direction of air flow.
Most Clouds I see have the blow gun placed at the front bottom of the chamber is there a reason to this?Is this done to try and make a venturi effect which would cause a slight vacuum and cause the BB's to be sucked towards the airflow?
I have a few types of BBMG Cloud ideas that I think I will test to see which has the most efficientcy ROF and Max Velocity.
If you can think of any ideas of the tests I am going to test out it would be great.Or any evidence to support certian placements of inlets for air.
The diagrahm below shows a few different types of inlet placements I will test,the Blue arrows show direction of air flow.
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- jackssmirkingrevenge
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neither of the above.I have a few types of BBMG Cloud ideas that I think I will test to see which has the most efficiency ROF and Max Velocity.
hectmarr wrote:You have to make many weapons, because this field is long and short life
- experament-u2
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so wen u open the ball valve it just pulls teh bbs out with teh airflow?
Interesting design. I'm curious as to how well it will perform.
I don't have a doubt in my mind that it will jam up on you when closing the valve though.
I don't have a doubt in my mind that it will jam up on you when closing the valve though.
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http://www.LaunchPotatoes.com
- jackssmirkingrevenge
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Yes, and the pressure behind the BBs is the highest it can ever be, hence the remarkable increase in performance.experament-u2 wrote:so when you open the ball valve it just pulls the BBs out with the airflow?
With my prototype illustrated below, I got energy levels more than double the ones I got for my vortex strafer (although to be fair, I used a tighter barrel than the one on the vortex).
Never had that problem with my prototype.I don't have a doubt in my mind that it will jam up on you when closing the valve though.
hectmarr wrote:You have to make many weapons, because this field is long and short life
- MrCrowley
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RNA I tried to fill from the back....it resulted in sh-tty performance so I improvised...
<A HREF="http://www.spudfiles.com/forums/viewtop ... >Crowley's MkII Cloud</a>
<A HREF="http://www.spudfiles.com/forums/viewtop ... >Crowley's MkII Cloud</a>
- rna_duelers
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Well I am going to test a few designs so I might just aswell throw that one in there aswell-Jackss.But I can see it jamming,trying to cease fire and the ball valve being flooded with BB's might not be able to close.
I personally think the first drawing with the blow gun air flow traveling 90degrees to the barrel would have the best ROF due to the venturi effect.But I could be wrong.
I will keep you all posted as to how this works as I may start testing end of the week.
I personally think the first drawing with the blow gun air flow traveling 90degrees to the barrel would have the best ROF due to the venturi effect.But I could be wrong.
I will keep you all posted as to how this works as I may start testing end of the week.
I also plan on doing some testing with strafers and some other stuff. Spudthug's cloud got me thinking, I'll probably make one, then make a block for it, and shoot as a cloud and vortex, and record ROF, power, and air comsumption at 10 psi increments from 70-110 psi.
- jackssmirkingrevenge
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As I said, never happened with my prototype - the round shape of the BBs as well as the momentum they have while going through the ball valve means it's practically impossible for it to jam.rna_duelers wrote:Well I am going to test a few designs so I might just aswell throw that one in there aswell-Jackss.But I can see it jamming,trying to cease fire and the ball valve being flooded with BB's might not be able to close.
hectmarr wrote:You have to make many weapons, because this field is long and short life
What size/type of barrel did you use that was so tight? I'm making an awesome inline vortex gun, if I can make a good vortex block.....I've already screwed up a whole foots worth of 2" pvc rod. If you would pm me with that that would be great, thanks.
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- jackssmirkingrevenge
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this is the stuff I use, It comes coiled so you have to straighen it out but the inner diameter is 4.5mm which means it's a perfect fit for lead BBs and jist 0.1mm wider than steel BBs.Boomer_ wrote:What size/type of barrel did you use that was so tight?
hectmarr wrote:You have to make many weapons, because this field is long and short life
- joannaardway
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Perhaps you could use a gate valve of sorts to reduce the risk of jamming? Not one on a screw thread though, one with a handle you pull in and out.jackssmirkingrevenge wrote:neither of the above.I have a few types of BBMG Cloud ideas that I think I will test to see which has the most efficiency ROF and Max Velocity.
Novacastrian: How about use whatever the heck you can get your hands on?
frankrede: Well then I guess it won't matter when you decide to drink bleach because your out of kool-aid.
...I'm sorry, but that made my year.
frankrede: Well then I guess it won't matter when you decide to drink bleach because your out of kool-aid.
...I'm sorry, but that made my year.
- jackssmirkingrevenge
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and again:joannaardway wrote:Perhaps you could use a gate valve of sorts to reduce the risk of jamming? Not one on a screw thread though, one with a handle you pull in and out.
As I said, never happened with my prototype - the round shape of the BBs as well as the momentum they have while going through the ball valve means it's practically impossible for it to jam.
hectmarr wrote:You have to make many weapons, because this field is long and short life
- thrasmussen
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The only problem I can see with the design is, that it will probably force all the BBs forward at once and cause a potential jam, but not from the ball valve. Why not have a pipe on the inside with elbows to direct the airflow in opposite directions thereby creating a vortex of swirling BBs.