semi automatic pneumatic airsoft design

A place for general potato gun questions and discussions.
User avatar
burgerace69
Private 2
Private 2
Posts: 28
Joined: Sat Apr 21, 2007 9:41 am

Tue Nov 16, 2010 1:32 pm

here is my idea that i have finally put into a gif animation. The goal is to have a portable gun that will give you multiple shots without reloading.
http://img23.imageshack.us/img23/3016/sg172.gif
Last edited by burgerace69 on Wed Nov 17, 2010 7:45 pm, edited 2 times in total.
User avatar
POLAND_SPUD
Captain
Captain
Posts: 5402
Joined: Sat Oct 13, 2007 4:43 pm
Been thanked: 1 time

Tue Nov 16, 2010 1:46 pm

Have you considered adding an extra piston or two and some dead space here and there ?

one word -> Rube Goldberg machine (yeah I know... 3 words not 1)
:D

There are a lot simpler designs, you know ?
Children are the future

unless we stop them now
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 344 times

Donating Members

Tue Nov 16, 2010 1:47 pm

Wow, and I take POLAND_SPUD to task for his designs which I perceive to be overcomplicated :roll:

What's the advantage of this over a simple QEV-popoff-blowback breech setup?

edit: jeebus, even he thinks it's overcomplicated :roll: :D
hectmarr wrote:You have to make many weapons, because this field is long and short life
User avatar
Fnord
First Sergeant 2
First Sergeant 2
Posts: 2239
Joined: Tue Feb 13, 2007 9:20 pm
Location: Pripyat
Been thanked: 1 time
Contact:

Tue Nov 16, 2010 4:25 pm

Instead of all those manual air controlled parts why don't you set up build a circuit to control stuff electronically with solenoid valves?

something like this

I am so helpful. were's ragnarok?
Image
User avatar
saefroch
Staff Sergeant 2
Staff Sergeant 2
Posts: 1679
Joined: Mon Jun 08, 2009 8:47 am
Location: U.S.A.- See Map

Tue Nov 16, 2010 8:13 pm

The design seems like it would work, even if it is way over-engineered. My only objection to the design is that you'd need to have a regged-down tank feeding into the system, or I'm pretty sure that bottom valve won't close.
User avatar
burgerace69
Private 2
Private 2
Posts: 28
Joined: Sat Apr 21, 2007 9:41 am

Tue Nov 16, 2010 8:28 pm

saefroch wrote:The design seems like it would work, even if it is way over-engineered. My only objection to the design is that you'd need to have a regged-down tank feeding into the system, or I'm pretty sure that bottom valve won't close.
well i have a lead going from the reservoir to the air chamber to equalize pressures so that the spring on the lowest valve can over power the res chamber. The bottom should close as long as the area infront and behind the piston are = .

and dang...never knew what a QEV was till now, but i would think that the QEV would take a bit of time to refill so that the piston isnt blown back. It would be tough to think of a valve to allow faster air flow for refilling this.

And what it like about the piston valves to sprinklers is that there is way more power. Ive always wanted to do a piston exhaust because i wanted the fasted release possible for that main piston lol
User avatar
burgerace69
Private 2
Private 2
Posts: 28
Joined: Sat Apr 21, 2007 9:41 am

Tue Nov 16, 2010 8:34 pm

i dont know if anyone has sucessfully tried this or not, but if the ammo reloading system was simply the piston with a pin that extended into the barrel, replacing the piston with holes in it, do you guys think that it would stay opened long enough for the ammo to drop in? :?
User avatar
velocity3x
Corporal 4
Corporal 4
Posts: 828
Joined: Fri Jun 05, 2009 3:09 pm
Location: Yuma, Arizona
Contact:

Tue Nov 16, 2010 9:02 pm

burgerace69 wrote:do you guys think that it would stay opened long enough for the ammo to drop in? :?
I don't see how you can control it to fire a single projectile. As the pin retracts during firing, I see a possibility of a few balls loading before the pin closes. When the pin closes, I think it will mildly shove a waiting ball (assuming one will be waiting) out of the barrel and the barrel will be empty for the next shot.
User avatar
burgerace69
Private 2
Private 2
Posts: 28
Joined: Sat Apr 21, 2007 9:41 am

Tue Nov 16, 2010 9:19 pm

velocity3x wrote:
burgerace69 wrote:do you guys think that it would stay opened long enough for the ammo to drop in? :?
I don't see how you can control it to fire a single projectile. As the pin retracts during firing, I see a possibility of a few balls loading before the pin closes. When the pin closes, I think it will mildly shove a waiting ball (assuming one will be waiting) out of the barrel and the barrel will be empty for the next shot.
that was what i was thinking. Of course i would use a rubber stopper, which i do have, but i dont think that would be effective enough to load it precisely. if you have any suggestions on the ammunition loader i would appreciate it.
User avatar
POLAND_SPUD
Captain
Captain
Posts: 5402
Joined: Sat Oct 13, 2007 4:43 pm
Been thanked: 1 time

Wed Nov 17, 2010 4:10 am

they say this is complicated->
http://www.spudfiles.com/forums/semiaut ... 20259.html

here is another one based on the same principle->
http://www.spudfiles.com/forums/semi-au ... 21799.html
Children are the future

unless we stop them now
User avatar
burgerace69
Private 2
Private 2
Posts: 28
Joined: Sat Apr 21, 2007 9:41 am

Wed Nov 17, 2010 9:12 am

i like that idea- it just seems like air leaking might be a problem unless there was a rubber stopper or something to press up against the barrel and the piston behind it. (it would need to be a backwards piston)
User avatar
POLAND_SPUD
Captain
Captain
Posts: 5402
Joined: Sat Oct 13, 2007 4:43 pm
Been thanked: 1 time

Wed Nov 17, 2010 9:46 am

No offence but....
If you didn't get it... we are saying that the design is a little bit :wink: overcomplicated

Even if you get it to work it won't be very powerful due to deadspace, excessive pilot volume and things like that

Have you checked the links I posted ??
Children are the future

unless we stop them now
User avatar
velocity3x
Corporal 4
Corporal 4
Posts: 828
Joined: Fri Jun 05, 2009 3:09 pm
Location: Yuma, Arizona
Contact:

Wed Nov 17, 2010 10:36 am

burgerace69 wrote: i also intent to have one way flow valves in the two main pistons for faster air refilling.
If fast filling is your objective, you can achieve continuous filling without all of the mechanical apparatus shown in your drawing. I've looked at your drawing and I'm afraid I'll have a Brain Aneurysm long before I begin to understand it.

IMO, you should design/build your gun as two SIMPLE systems.....A valve / barrel mechanism that fires on command and a controllable loading mechanism. Then merge the two mechanisms together.
User avatar
burgerace69
Private 2
Private 2
Posts: 28
Joined: Sat Apr 21, 2007 9:41 am

Wed Nov 17, 2010 7:44 pm

i want to clarify this: I want to make a fully semi automatic gun that can be carried. this means that whether i use a QEV or a piston valve i need to have some way of preventing a complete discharge of the air reservoir. The bottom valve on this diagram is therefore necessary or the pilot valve will drain it.Again, if i use a QEV this might not be as much of a problem, but it will still drain the tank unregulated. It all depends on the spring's ability to close, which is not reliable.

Second thing, I'm using a piston valve as the pilot for the primary. If anyone has used a modded sprinkler valve for a pilot they would know that it will cause the primary piston to move significantly faster than an unmodded one...This means that if a piston is used as a pilot then the speed of the primary will be faster than a modded sprinkler valve. This is why it looks complicated to you, but it really isnt any more complicated than a piston valve gun with modded sprink pilot valve and a backflow valve on the air tank. (which i am making before i make this one)

I did see the links that POLAND_SPUD posted. it is a reversed form of what i made for the ammo reload, however it does look slightly more reliable.
User avatar
jackssmirkingrevenge
Five Star General
Five Star General
Posts: 26203
Joined: Thu Mar 15, 2007 11:28 pm
Has thanked: 569 times
Been thanked: 344 times

Donating Members

Wed Nov 17, 2010 10:27 pm

velocity3x wrote:IMO, you should design/build your gun as two SIMPLE systems.....A valve / barrel mechanism that fires on command and a controllable loading mechanism. Then merge the two mechanisms together.
Oooh oooh!

Image

:D :D :D
burgerace69 wrote:i want to clarify this: I want to make a fully semi automatic gun that can be carried.
There are far simpler ways to achieve that. Don't let us stop you from building your design though, it's just that it seems a little weird to want to eat soup with chop sticks when there's spoons around :)
hectmarr wrote:You have to make many weapons, because this field is long and short life
Post Reply