Homemade chronograph idea
Posted: Thu Jul 24, 2008 5:36 pm
Seeing multiple versions of a homemade chronograph I might as well post my idea. The usually homemade chrono uses two microphones and paper or metal targets, the targets have to be spaced correctly usually a 6 to 20 feet part and the microphones might pick noices for valves opening and you have to pick out the highest point on the out put graph.
Why not use switches? namely the small roller arm switches, with a coupler a piece of pipe the size of your barrle is put over the end or your barrle its about 16-18" long. With a rotarty tool or drill to holes are made in the side a foot apart with some scrap PVC the switches are attached so the roller is just inside the bore of the barrel. As the projectile comes down the barrel it will hit each switch sending a spike to the usually audiacy program with a foot between spikes on the graph I think it would be easier to calculate the speed of the spud being its only the time it takes to go one foot. In the diagram I have the two switches hooked up as N.O. with a 1.5volt battery(AA) between the switches and the audio jack, now that I think of it I that even might not be needed. Just closing the contacts should probably make a spike on the graph.
The soft ware:
http://audacity.sourceforge.net/latest/ ... -1.2.6.exe
The math I think would be, 1 second divided by the time between the spikes in audiocy,
example the projectile takes 0.01 seconds to go one foot so
1second / 0.01sec = 100fps
or
1sec / 0.002 = 500fps
or
1sec / 0.0035 = 285.7fps
So think it might work?
Why not use switches? namely the small roller arm switches, with a coupler a piece of pipe the size of your barrle is put over the end or your barrle its about 16-18" long. With a rotarty tool or drill to holes are made in the side a foot apart with some scrap PVC the switches are attached so the roller is just inside the bore of the barrel. As the projectile comes down the barrel it will hit each switch sending a spike to the usually audiacy program with a foot between spikes on the graph I think it would be easier to calculate the speed of the spud being its only the time it takes to go one foot. In the diagram I have the two switches hooked up as N.O. with a 1.5volt battery(AA) between the switches and the audio jack, now that I think of it I that even might not be needed. Just closing the contacts should probably make a spike on the graph.
The soft ware:
http://audacity.sourceforge.net/latest/ ... -1.2.6.exe
The math I think would be, 1 second divided by the time between the spikes in audiocy,
example the projectile takes 0.01 seconds to go one foot so
1second / 0.01sec = 100fps
or
1sec / 0.002 = 500fps
or
1sec / 0.0035 = 285.7fps
So think it might work?