Cloud BBMG - Best Place to Position Barrel and Air Input

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littlebro05
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Tue Sep 30, 2008 3:56 am

Alright guys,

I've made two clouds so far and it looks like putting the air input from the top was a bad idea. But I'm thinking out of the options i've drawn down below which is the best place to position your barrel and which is the the spot to position you're air input. Testing this will have too much error but in your opinion which is the best positioning.

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Just a thought because I'm making my final cloud before I make some different design.
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psycix
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Tue Sep 30, 2008 4:31 pm

For optimal ROF, I'd say barrel 1 and air feed 4.
That way, the air can rush straight through the chamber without making any turns which cause turbulence and flow restriction.
Even though B3 and F5 would also have a straight blast, this is less practical because this air stream doesnt go through the ammo, which sits at the bottom of the chamber.

For really long chambers, barrel 1 with feed 1 would also make some sense, though I would add a vortex block in that case.
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frankrede
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Tue Sep 30, 2008 5:27 pm

All of my clouds I use barrel 3 air input 5
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jackssmirkingrevenge
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Tue Sep 30, 2008 9:51 pm

hectmarr wrote:You have to make many weapons, because this field is long and short life
Kenny_McCormic
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Wed Oct 01, 2008 7:25 pm

It doesnt seem to matter much, its getting the hole between the trigger and chamber the proper size, too much flow and it wont shoot a string, too little and it cant reach good velocity.
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psycix
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Thu Oct 02, 2008 11:55 am

Too much flow? How can you have too much flow?
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spencerrocks42
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Sun Mar 15, 2009 6:56 am

i would use air intake 4 but could you use say all 3 barrels
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Carlman
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Sun Mar 15, 2009 8:00 am

you want the air to agitate the bbs dont forget so air intake 1 2 or 3 and for barrel 2 or 3
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